AdaptiveControl

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Contents

Experiments with Learning Thresholds with NormalHedge

Experiments with Audio Tracking

Experiments with Tracking the Lorenz Attractor


Experiments in the UAI2010 Paper

Experiment details, raw data, and Figures NHPFBayesMMExperiments

Newer Simulations for Paper

collaboration with Tom Bewley's group

Writeups

Experiments with Tracking

Face Tracking

  • yoav
    • with σvx = σvy = 0.5 link
    • with σvx = σvy = 1.0 link
  • shibin
    • with σvx = σvy = 0.5: link
  • mom and kid
    • with σvx = σvy = 0.5: mom kid
    • with σvx = σvy = 1.0: mom kid
  • sunsern
    • with σvx = σvy = 0.5 link
    • with σvx = σvy = 1.0 link
  • boyko and ben

--Yoavfreund 00:09, 8 March 2009 (UTC) Clearly, σvx = σvy = 1.0 is better! Another direction that I would like to explore is tracking an arbitrary patch. In other words, using as the score some measure of the fit btwn a patch of image taken around a selected point in a previous frame and the location of the particle in the current frame. I expect this to work pretty well assuming that you choose a good patch to track on, i.e. something like a corner, so that the patch changes significantly if you move it in any direction. This can be tested for pretty simply in the first frame. If we could implement this in hardware than we can potentially track tens of points at the same time, giving us the ability to track complex movements such as turning of the head, facial gestures, etc.


Direct Links to m4v files:

Tracking Using NormalHedge with a particle filter (MCMC) implementation
Video4 1-poster.jpg Video4 2-poster.jpg
Tracking mom Tracking boy













The results presented here are using a particle filter with 1000 particles, i.e. 1000 scored locations per frame.


THis does NOT need to include the fixed locations that are used to acquire the face initially and when we lose tracking. Losing tracking should be easy to detect and regaining the face in 1/3 second is very reasonable.

Tracking Synthetic data in 1D

Using Dynamic programming

Using Particle filter

  • Experiments with Particle Filters with Normal Hedge on a Signal/Noise object PFNHSNExperiments

Old Pages

Old adaptive-control twiki page[[1]]

Code

The MATLAB code is in Mercurial repository on seed.ucsd.edu. You can use the following command to obtain a copy of the code.

hg clone ssh://seed.ucsd.edu//data/hgroot/particle-code
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